Learned about the playblast feature and how it can be used to accurately see the framerate of your animation. I also learned about the RV player which allows you to view your animation at its actual framerate without having to playblast it.
Rough jumping animation with just keyframes blocked in. Had to go back and redo several keyframes (+ stepped mode so's you can see em better) Added a few breakdowns It was at this point that playblasting stopped working for me, but I went into the graph editor and smoothed it out
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